Overview
WIP Outline of this section
Some items in the list are just notes/reminders. Each section should have multiple examples of the flags/features being used
- Flags
- Blank/"No Flag"
- Pause If
- Pause Priority
- Pause Locks
- When to use instead of Reset If
- Reset If:
- When to use instead of Pause If
- Reset Next If:
- When to use instead of conditional resets in Alt groups
- Add Source:
- Totals need to be in hex
- Delta ranges
- Sub Source:
- Add Hits:
- Sub Hits:
- Add Address:
- Pointers
- Indexes
- And Next:
- Multiconditional hits
- Multiconditional resets/pauses
- Or Next:
- When to use instead of Alt Groups
- Measured and Measured If:
- Trigger:
- Chains:
- Tips and Tricks:
- Using Sub Source before Add Source with a BitCount to ignore bits
- Using Trigger and Measured together
- Features:
- Hit Counts:
- Checkpoint hits
- Timers
- Alt Groups:
- When to use instead of Or Next
- Types:
- Memory:
- Value:
- Delta:
- Prior:
- BCD:
- Floats:
- Invert:
- Memory Sizes:
- Standard Sizes:
- 8-Bit
- 16-Bit
- 24-Bit
- 32-Bit
- Bits and BitCount:
- bit0 and odd numbered values
- Lower4 and Upper4:
- ASCII scores (30 31 32 instead of 012)
- Big Endian:
- 16-Bit BE
- 24-Bit BE
- 32-Bit BE
- Floats:
- MBF32:
- MBF32 LE
- Comparisons:
- Standard Comparisons:
= (equal)
< (less than)
<= (less than or equal to)
> (greater than)
>= (greater than or equal to)
!= (not equal to)
- Flag-Specific Comparisons:
* (multiply)
/ (divide)
& (bitwise AND)
^ (XOR)