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Overview

WIP Outline of this section

Some items in the list are just notes/reminders. Each section should have multiple examples of the flags/features being used

  • Flags
  • Blank/"No Flag"
  • Pause If
    • Pause Priority
    • Pause Locks
    • When to use instead of Reset If
  • Reset If:
    • When to use instead of Pause If
  • Reset Next If:
    • When to use instead of conditional resets in Alt groups
  • Add Source:
    • Totals need to be in hex
    • Delta ranges
  • Sub Source:
  • Add Hits:
  • Sub Hits:
  • Add Address:
    • Pointers
    • Indexes
  • And Next:
    • Multiconditional hits
    • Multiconditional resets/pauses
  • Or Next:
    • When to use instead of Alt Groups
  • Measured and Measured If:
  • Trigger:
  • Chains:
  • Tips and Tricks:
  • Using Sub Source before Add Source with a BitCount to ignore bits
  • Using Trigger and Measured together
  • Features:
  • Hit Counts:
    • Checkpoint hits
    • Timers
  • Alt Groups:
    • When to use instead of Or Next
  • Types:
  • Memory:
  • Value:
  • Delta:
  • Prior:
  • BCD:
  • Floats:
  • Invert:
  • Memory Sizes:
  • Standard Sizes:
    • 8-Bit
    • 16-Bit
    • 24-Bit
    • 32-Bit
  • Bits and BitCount:
    • bit0 and odd numbered values
  • Lower4 and Upper4:
    • ASCII scores (30 31 32 instead of 012)
  • Big Endian:
    • 16-Bit BE
    • 24-Bit BE
    • 32-Bit BE
  • Floats:
  • MBF32:
    • MBF32 LE
  • Comparisons:
  • Standard Comparisons:
    • = (equal)
    • < (less than)
    • <= (less than or equal to)
    • > (greater than)
    • >= (greater than or equal to)
    • != (not equal to)
  • Flag-Specific Comparisons:
    • * (multiply)
    • / (divide)
    • & (bitwise AND)
    • ^ (XOR)